

Parts of the level are gated off to you unless you’re in disguise, again like previous games. Best of all, I could use that information, or come up with another way (which I did, mainly thanks to my incompetence – more on that in a bit). Sure, they were programmed to say those lines as I approached, but it felt far more immersive. Walking past a couple of people talking over some drinks, I heard them talk about meeting one of my targets, and where. As with the previous games, extra intel that can help you get close to your targets is littered organically throughout the level.
